Upconnect = mar.Button1Up:connect(function()īg.cframe = CFrame.new(torso.Position,torso.Position + Vector3.new(,0,))įlow.Transparency = flow.Transparency + rs Moveconnect = mar.Move:connect(function() Human = .Character.HumanoidĬonnection = mar.Button1Down:connect(function()īv.maxForce = Vector3.new(math.huge,math.huge,math.huge)īg.maxTorque = Vector3.new(900000,900000,900000)īg.cframe = CFrame.new(torso.Position,) * omEulerAnglesXYZ(math.rad(-90),0,0)īv.velocity = CFrame.new(torso.Position,).lookVector * speed If string.lower(type(table)) = "userdata" then P1.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) P1.Size = Vector3.new(P1.Size.x,P1.Size.y,(Place0.p - Place1).magnitude) Local Place0 = CFrame.new(P1.CFrame.x,P1.CFrame.y,P1.CFrame.z) ![]() I have this code for fly, as a backpack item: Name = "Fly"
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